1) I created a new movement type and applied it to 'swim', on the move tab of the Argonian race
2) Went the Constant Effect abilities route (ala the Argonian's water-breathing ability), and created a new magic effect of SpeedMult, which is only active under the condition 'IsSwimming", then I created a constant effect Spell which uses the SpeedMult at a 2.15 magnitute, and finally added the spell under the Argonian race.
I can get the spell to show up in Active Effects when the character is underwater, but the speed never changes.
I am not using any scripting, but don't think either of these methods require it either.
Also, I uploaded a couple of pics showing all my settings to Imgur, but I apparently cannot post links here.
Any help?
Thanks!
