Scriptname aaSerStudyTeleSpell extends activemagiceffect{Spell to teleport to the Study}Spell Property aaSerStudyTeleportSpell AutoObjectReference Property aaSerStudyEntranceMarker Auto Event OnEffectStart(Actor akTarget, Actor akCaster) Debug.Notification("Spell Detected!") game.GetPlayer().MoveTo(aaSerStudyEntranceMarker)endEventThe Debug line is triggering fine and I have the xmarker property set up right as far as I can tell. I don't know I was just starting to get a feel for Obliv scripting and Papyrus has throw me for a loop. I've done quite a few searches and looked all over the wiki. If anyone can help I'd be grateful.
