Another odd little problem.

Post » Mon Jun 18, 2012 7:11 am

Well, to go along with the bow/arrow script I am working on, there seems too be a problem with the "arrow count" interface on the main game screen. The script adds arrows too the players inventory, but the main interface doesn't recognize that the arrows have been added. So even though there are indeed arrows in the inventory, the arrow count interface says there are none. How do I force/mod update the interface too recognize that the arrows have been indeed added using the additem code?

The interface updates normally if the arrows are picked up off the ground. Is there a way too make the game think the arrows were picked up instead of just added?
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Sammygirl
 
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Post » Mon Jun 18, 2012 2:16 am

Could you post a screenshot? Try reequipping the arrows.
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Lil Miss
 
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Post » Mon Jun 18, 2012 1:48 am

This is a screenshot of what I'm trying too say. As you can see, the amount of arrows in my inventory, shown in the favorites list, is more then the number of arrows the main screen says I have. This keeps causing the mod too fail and the bow too switch too iron arrows when it does not need too.

The picture can be found here. Sorry about it being on Failbook.... but that's all I have for uploading images...
http://www.facebook.com/photo.php?fbid=382394808440883&set=a.382394795107551.111134.100000111001648&type=3&theater

The script tries too re-equip the arrows automaticly, but the main interface over rides the script when it thinks there are none left in the inventory.
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NIloufar Emporio
 
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