50 mods LIMIT!?!?

Post » Mon Jun 18, 2012 2:58 am

well when i run the launcher it says "failed to enumerate subscribed files"... apparently this is because i have over 50 mods subscribed according to other forum posts... FIX THIS NOW!!!!
anyone else having this problem?
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Kim Kay
 
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Post » Mon Jun 18, 2012 5:55 am

That's why I use the nexus mod manager I just browse around the workshop for ideas and a few mods but mainly use the nexus.
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Spooky Angel
 
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Post » Mon Jun 18, 2012 2:22 pm

Really. 50 mods?
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Harry Leon
 
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Post » Mon Jun 18, 2012 4:58 am

You can only be subscribed to 50 -- in order to get more you need to unsubscribe to some in order to download more ! the game is limited to 253 mods so you can have more than 50 just the SW limits you to 50 subscribed mods !
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Raymond J. Ramirez
 
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Post » Mon Jun 18, 2012 12:42 pm

Try unsubscribing from a few, then try subscribing to a few new ones? Just a thought...

JDFanREF.IsNinja() == 1

Unsubscribing won't delete the content, but you will have to set the plugins to load with your launcher/WryeSmash/NMM.
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Céline Rémy
 
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Post » Mon Jun 18, 2012 12:42 pm

JDFanREF.IsNinja() == 1
Don't forget, we have actual "bool" types now - functions like that return true instead of 1 (in Papyrus, that is - console and condition functions still use the old system).

Cipscis
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Jonathan Windmon
 
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Post » Mon Jun 18, 2012 9:07 am

I like the NMM and the Skyrim Nexus site.
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Big Homie
 
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Post » Mon Jun 18, 2012 3:57 pm

i'm also having an issue with subscribed mods being redownloaded according to the launcher even though i was told less then 5 minutes ago in the last launch that synchronization was complete
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Kelvin
 
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Post » Mon Jun 18, 2012 3:25 pm

Read that the 50 subscriptions limit is a bug they are working on fixing.

http://steamcommunity.com/games/SteamWorkshop/announcements/detail/1119379588373559704?p=3


3rd post down, by Tom B.
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Shannon Marie Jones
 
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Post » Mon Jun 18, 2012 4:49 pm

Oh, Steam.
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Miguel
 
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