How to prevent visited dialogue options not to dim into dark

Post » Mon Jun 18, 2012 5:20 pm

FACT: Dialogue topics in game behave like web hyperlinks - they start with light grey colour by default, highlight to white when cursor hovers them, and switch to dark grey colour when "visited".

The point is that I'm creating some sort of dialogue where all options should be always "equaly important" no matter they were visited previously or not.

So the question: is there any way to prevent those visited topics to change colour to dark grey? Because currently such topics are hardly visible when you initiate the dialogue again, and these should not be like that... O_o And of course, I'm looking for "local" solution, I do not want to change the behavior of all links in the whole game ;>
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Lauren Graves
 
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