http://skyrim.nexusmods.com/imageshare/images/1196961-1326508130.jpg
At the moment i stucked on coding. What im trying to do is just create an Flute which can be equiped. On Equipe it shall summon the Cat mount, on unequipe the mount shall be moved to my secred cell=))
What ive done so far:
1) Created a Ring
2) applied script to it
But unfortunately my script doesnt work.
Scriptname TumbaFluteScript extends ObjectReferenceobjectReference property sabreCat autoobjectReference property sabreCatHome autoEvent OnEquipped(objectReference akActor)If akActor == Game.GetPlayer() sabreCat.MoveTo(Game.GetPlayer())endifendEvent
I also defined properties in the property screen(see here)
http://skyrim.nexusmods.com/imageshare/images/1196961-1328980753.jpg
Can anybody plz tell me what do do?
Oh and here is compiling error:
Starting 1 compile threads for 1 files...
Compiling "TumbaFluteScript"...
d:\games\steam\steamapps\common\skyrim\Data\Scripts\Source\TumbaFluteScript.psc(7,0): the parameter types of function onequipped in the empty state on script tumbaflutescript do not match the parent script objectreference
No output generated for TumbaFluteScript, compilation failed.
Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on TumbaFluteScript
