Alias_Thief.GetReference().Enable()Alias_Bendu.GetReference().AddItem(Alias_Amulet.GetReference())Game.GetPlayer().AddItem(Gold001, Alias_Amulet.GetReference().GetGoldValue() * 2)
Also setting the amulet as a quest item so you can't drop it doesn't work. I can still drop the amulet. I double checked the alias of amulet to make sure it was targeting the right amulet and everything. Not sure what to do =\
(The one above probably doesn't work because the second one doesn't work since the NPC doesn't take the amulet they can't give me the gold)
I have the thief set as Initially disabled, also have the quest to allow disables but whenever I enter the house of the thief the thief isn't there (I made him his own house) Do I need to give him ownership of the house or something? Or make sure it isn't owned by someone else? I copied and pasted Fandral's interior and removed all ownerships I think from the home already.
EDIT: And I don't know how to use that Papyrus Debug that Bethesda posted, if someone could give me an idea I can try it out. The wording is confusing to me
