Attaching script to constant magic effect (Like Wooden Mask)

Post » Mon Jun 18, 2012 9:15 am

I want to make a mask similar to the Wooden Mask but with a different effect. But the script doesn't seem to trigger at all.

I made 3 objects, all copied from the existing Wooden Mask ones: Armor, Enchantment, Magic Effect
The Magic Effect is assigned to the Enchantment which is in turn assigned to the Armor.

Have I missed something? Even if I just use the script from the original Wooden Mask, it doesn't seem to trigger at all.
The custom mask shows up in the game with the enchantment FX, description, everything. But the script does not work...
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Mark Churchman
 
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Post » Mon Jun 18, 2012 10:13 am

I am also having similar trouble with OnEffectStart() on magic effect scripts. I have an item with an enchantment tied to a magic effect that is Script, Constant Effect, Self, and the script isn't activate when the item is equipped. If I am not mistaken the enchantment should be applied on equip of the item.
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ShOrty
 
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Post » Mon Jun 18, 2012 2:44 pm

Bump
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X(S.a.R.a.H)X
 
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