I'm trying to write a damn script that gives a perk to the player, but it does nothing at all!
I'm trying to make a book teach you a perk, but this code doesn't work:
Scriptname PerkTomeAlchemyAlchemist11 extends ObjectReference{Event OnRead() player.addperk Alchemist00 ;tried Editor code too.EndEvent}Any suggestions?
Also, do you have any idea as to making some of these conditional? Some perks have prerequisites, and I'd like the script to look for them while running.
Thanks a LOT


