Certain Base Objects can contain scripts.
When a Base Object contains a script, all children of that Base Object (references) will inherit that script.
Now it seems that only a select few categories can contain scripts currently; so I'm requesting that this functionality be extended to other categories.
In my specific case I need the static object "MapMarker" to be attachable by a script, so that every mapmarker in the game suddenly inherits my script.
I find it odd that when the reference supports scripts, that the Base Object doesn't.
Thoughts?
