Changing NPC movement speed (RunWalk)

Post » Mon Jun 18, 2012 11:05 pm

Hey all,
I was wondering, is there a way to toggle if a NPC is walking or running to a place via dialogue? For example: The player is walking with someone, he talks to them and says "Hurry up", the NPC switches from walking to running. I know I can create two different packages and switch between them, but since this is a patrol, the NPC would walk back to the start point when switching speeds, which isn't ideal :tongue:
Thanks :smile:
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RaeAnne
 
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