How do you inspect the armor pieces and change values on them?
I want to know this too because im not finding a way to get the armor reference. And how do i access de reference variable from the actor Script?
On the player Actor i have this script:
Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, \ bool abBashAttack, bool abHitBlocked) weaponEquipped = Game.GetPlayer().GetEquippedWeapon()EndEvent
And in the Weapon (Iron Sword) Script i have:
int armorCondition = 100