Scriptname Blah Blah;Ref Awesome;Set Awesome to Player.GetCombatTarget.........
ScriptName BlahBlah ; extends something, most likelyObjectReference Awesome; In some event or other function...Awesome = Game.GetPlayer().GetCombatTargetI'm not sure how well that function works with the player in Skyrim, though.
ScriptName BlahBlah ; extends something, most likelyObjectReference Awesome; In some event or other function...Awesome = Game.GetPlayer().GetCombatTargetI'm not sure how well that function works with the player in Skyrim, though.