CK destroys all my multilanguage mods, what can i do?

Post » Mon Jun 18, 2012 10:25 am

Hello @ all,

trying to load and save my mods always lead to destruction of my mods, that worked fine in 8 languages before CK. Because playing Skyrim in German, CK reads out the german STRINGS file and writes FULL NAMEs direct hardcoded in german, although the Multilanguage-Flag (0x00000008) in TES4 header record is set correctly.

How i can tell CK not to write FULL NAME values direct in this field but use a reference to STRINGS file instead? How can i switch language in CK? I have installed all 8 localisation files (E/G/S/F/I/R/PL/CZ) in my STRINGS folder.
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Annick Charron
 
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Post » Tue Jun 19, 2012 12:49 am

I'm afraid I don't know the answer to this question, but I'm fairly certain others do so I'm just going to bump this back up to the front page for you. Hopefully this time someone that knows the answer will see it.

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мistrєss
 
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Post » Mon Jun 18, 2012 7:46 pm

I agree multilingual support is a must to reach out to other players so its not limited by one language
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rheanna bruining
 
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