Scriptname HelloWorldWeaponType extends ObjectReference {script}ObjectReference ORModelObjectReference ORWeaponweapon WeapEvent OnActivate(ObjectReference akActionRef)Weap = Game.GetPlayer().GetEquippedWeapon()int formID = Weap.GetFormID()ORModel = Game.RequestModel(formID)ORWeapon = Game.GetPlayer().PlaceAtMe(ORModel, 1)ORWeapon.MoveToNode(Game.GetPlayer(), "NPC Head [Head]")endEventmy main problem was to interpret the model name, as I did not find much information on the page of CK, I assumed that is the ID, so the main idea is to take the weapon equipped and put in the player's head when you touch the trigger, but what happens is that nothing appears, so I guess I did something wrong, I will appreciate any help ... thanks
