» Mon Jun 18, 2012 12:31 pm
For an actual door you don't need any scripts, you just have to set the lever as the door's activate parent. The problem is that you're not using a door, you're using an activator. And I think that activator was never meant to close once it opens. What you'll have to do is modify its existing script to add extra states and conditionals for it to be able to close, along with setting up the close animation as a property.