I'm trying to identift how a dragon is made to burn up after death, running the burning shader on the body and replacing it with a skeleton. It seems like it should be run from a papyrus script, but the Dragon actors I've looked at don't have any scripts attached to them. I was expecting an onDeath event that would run the shader, call up the Dragon Skeleton model and award a Dragon soul to the player. I'm pretty handy with scripting but I could do with some pointers here in this new language, if someone could just show me where this is dealt with I'm sure I could find what I need.
Also, if I edit effects is it possible to preview them within CK? Or is there some quicker way to test adjustments than to save in CK, load Skyrim fresh and load into a suitable area to test?