Casting animation for both hands.

Post » Mon Jun 18, 2012 9:18 pm

I'm trying to create new spell, which requires both hands to cast (Guardian Circle style). I set BothHands casting, and it's equipped to both hands in game, but casting animation is still for one, left hand. How can I change this animation?
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Rob Smith
 
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Post » Tue Jun 19, 2012 12:04 am

did u make sure in the CK that its duelwieldable?
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Shannon Marie Jones
 
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Post » Mon Jun 18, 2012 3:26 pm

Dual-wieldable not, two-handed yes. Equip type is set to BothHands. Do not mistake this with dual casting.
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Harry-James Payne
 
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Post » Mon Jun 18, 2012 10:58 pm

Its just a theory, but going through the spell listings in the CK I notice that every Master-level spell is marked with a "RitualSpellEffect" keyword tag (look at the effect under "magic effect" and not the spell). It could perhaps be related to that, perhaps that keyword tells the game to use the fancy 2-H cast animation.

Another possibility would be the Casting Art (also in the effect entry). All the master spells have unique Casting Art entries as well. Could be the casting art determines which animation is used.
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lydia nekongo
 
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Post » Mon Jun 18, 2012 6:45 pm

I used both ways just to make sure, and it worked. Thanks :thumbsup:
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Juan Cerda
 
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