Mysterious stranger here. I'm not sure you're entirely correct about only those 2 actors starting off with the targe of the blooded perk, how did you determine this exactly?
This is quite easy actually, it's a feature of CK. You can browse the perk entry dunTargeOfTheBloodedPerk , then right click on it, choose Use Info. It will return all Script/NPC/Quest, ..... virtually anything that uses that particular perk. Currently, only 2 NPC using that perk: player and Umana
The key is controlling it. You appear to have two ways of applying an effect to a perk: Ability vs. EntryPoint.
A perk with an Ability looks to have less control than one with a more defined EntryPoint, as you cannot apply a condition to when the effect kicks in (it's 'always on'). These thus need to be defined in the perks access conditions instead, and unfortunately these appear to be more limited to what you can set in the entrypoint. The disadvantage with an EntryPoint, however, is that you have to select from a predetermined list (e.g. ApplyBashingSpell, ModAttackDamage etc.) and hope there's an item that gives you the arguments you want.
A perk with an Ability looks to have less control than one with a more defined EntryPoint, as you cannot apply a condition to when the effect kicks in (it's 'always on'). These thus need to be defined in the perks access conditions instead, and unfortunately these appear to be more limited to what you can set in the entrypoint. The disadvantage with an EntryPoint, however, is that you have to select from a predetermined list (e.g. ApplyBashingSpell, ModAttackDamage etc.) and hope there's an item that gives you the arguments you want.
Well, you sure do have 'some' controls over whenever the ability effect kicks in. Under Magic Effect window, there is a Target Condition window to the right where you can specify what conditions you need for certain target. On top of that, on the spell window that owns such Magic Effect, you can specify whenever the Magic Effect starts on the user. For instance when he is running, blocking, .....
