Been thinking about this since I started the campaign.
This DLC pack takes place in a hidden corner of Skyrim, deep under the mountains in a hidden Dwemer realm.
The player explores a secret cave in regular Skyrim that leads to an open area where the tunnel collapses behind them, (DLC begins) and a new story unfolds ahead.
The player will be drawn into a world populated by previously unknown Dwemer (and some Falmer) architecture and machinery, as well as other factions.
The main story I haven't given much thought, but it could revolve around a massive unknown conflict between Falmer, Forsworn, Draugr, a previously unknown faction, or even uncontacted Dwemer that survived their extinction. (Ridiculous, maybe. Just throwing it out there.)
Main points of awesomeness:
- A massive, thriving, underground cavern serves as the overworld, with a massive hole in the center to provide sunlight.
- Several cities and regions filled with previously unseen Dwemer mechanisms, allies, and enemies.
- New cave creatures and cave versions of previously known creatures. (Blind albino cave bears, venomous Skeevers, vampire bats and cursed skeletal saber cats)
- Arsenal of new weapons including heavy crossbows and mechanical swords. (Swords with rotating spiked gears that can spin up with steam power when blocking)
- Mechanical dwemer-built dragons patrolling the cavern 'skies.'
- New armor, enchantments, and spells.
- New companions.
Those are just some ideas I had, if anyone else has some ideas that would go well with that, feel free to post, lets get the ball rolling! Maybe this could serve as inspiration for actual DLC.
