I'm trying to find a way to determine if the player has an undead minion but there doesn't seem to be a way. Or I'm just searching for the wrong things on the wiki and in the Kit.
Easiest way would probably be to add a script to all the magic effects for the thralls you're interested in. The script just sets a variable (global, quest, or otherwise) that you can reference elsewhere.
I'm hesitant to modify base scripts/effects/et al., but the suggestion to set a variable is a good one nonetheless. I can use that for what I had in mind.
If you just want a yes/no answer to the question of if the player has a summon/reanimate undead active you could use HasMagicEffect or HasMagicEffectWithKeyword with MagicSummonUndead as keyword that I think all should have (but better check)
If you just want a yes/no answer to the question of if the player has a summon/reanimate undead active you could use HasMagicEffect or HasMagicEffectWithKeyword with MagicSummonUndead as keyword that I think all should have (but better check)
Oh that is so much easier than what I had in mind. And it sounds like it should do exactly what I need it to. Thanks Shana!