Find Water: It's possible to setup a script?

Post » Tue Jun 19, 2012 10:53 am

Hi all,
Currently it's not too clear how the CK treats water sources and whether is possible to set up a script to perceive the presence of water "tiles" nearby...is it possible?
How could be done?
Thanks,
Jashkar

P.S.: Moreover I was wondering what are the "units" used by the CK to define its radius...are yards? Meters? Character's steps? :-?
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