Any way to get an invisible actor to weild a visible sword?

Post » Mon Jun 18, 2012 8:54 pm

Hi all, i'm trying to make a possesed weapon mod. My idea was simple, make an agressive, invisible, summonable human which would automatically pick up the closest weapon near it and bash the enemy.

so far, I've ran into a few problems. For one, when an actor is invisible, the weapon it weilds goes invisible too. I put a ghost effect on it and the weapon it picks up is visible, but turns it into a ghost weapon :tongue:.

The other problem is, when a summons dies, it fades away, along with the weapon it picked up :S. The intent is that, once the spell wore off, the enchanted/possesed weapon would simply fall down inadimate again.

This mod idea was kind inspired by Bedknobs and Broomsticks' spell, Substitutionary Locomotion, or that washing scene from Sword in the Stone :tongue:
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Tikarma Vodicka-McPherson
 
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