Spell Costs not shown as "per second" ?

Post » Tue Jun 19, 2012 4:33 am

I am working on some spells and sometimes the spell costs are not shown properly as "per second". Does anyone have an idea why that is?

I created a new magic effect that is used by the spell (see attachement 1) it has basically the same properties as the effect that heals you (heal spell), but it is of course detrimental, also it is an area effect and it affects only undead = burns all undead around you as long as you press the button.

The spell itself refers to this effect just as the "heal" spell does. but no matter if I set the spell duration to "0" or to "1", the costs dont show as "per second". As for the effect of the spell it doesn't matter if it is 1 or 0, because it is a concentrated effect, I could also use "no duration" for the magic effect, but that too doesn't make the spell costs in game show up as "per second".

>> someone told me that there was a thread where the in-game description of custom made spells inconsistencies were discussed and it was said that it was either a creation-kit bug or a game bug, if someone knows more about this or knows where to find this thread please let me know so I can read it. I tried to find it but without success <<
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Luis Reyma
 
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