making an object lootable and renaming items?

Post » Tue Jun 19, 2012 1:18 am

so i am making a mod with an elder scroll in it. I want to be able to make the elder scroll lootable/droppable. When I drag the scroll from the objects window into my cell it renders fine, both in the ck and in game, however it is unclickable/lootable. This is probably due to some sort of flag since it was originally a quest item from vanilla. Any idea what I need to change to make it so it can be picked up and dropped?

also, i cant seem to figure out how to rename things and have them appear as such inside the game. IE: change a ruby's name to 'red rock' (ive tryed renaming it in every way i can think of and it never works.It makes a 'NEW' unique item with that name in the objects list but it still shows up with the original name once i load the game.)

any ideas? I dont know the ck well enough yet to trudge through it and hope i stumble upon an answer lol.
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Josephine Gowing
 
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Post » Tue Jun 19, 2012 7:50 am

For the Elder Scroll to be lootable, try making a new Misc/Book-item and giving it the same model as the Elder Scroll.
As for the ruby, did you only change the ID and not the actual in-game name? Or did you place a ruby instead of the newly-created 'red rock' item?
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Naomi Lastname
 
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Post » Tue Jun 19, 2012 3:14 am

ah, ok i see where i failed on the rename, LOL, derp moment :P

thanks!

Now to figure out my scroll debacle.
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Ben sutton
 
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