Summonable Follower

Post » Tue Jun 19, 2012 3:08 pm

Hi everyone. I made a summonable npc, and followed the Follower video tutorial. But when I summon them, I can't speak to them. I have the spells and mgef done.
User avatar
Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am

Post » Tue Jun 19, 2012 10:07 am

I also noticed that when I created a summon horse spell, I couldn't ride the horse. I think having the 'summonable' attribute checked prevents you from doing anything with/to the summoned actor. Too bad, I could see all sorts of uses for it.
User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Post » Tue Jun 19, 2012 12:17 am

That svcks big time then. Ah well. Thanks for the reply.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Tue Jun 19, 2012 2:20 am

Talyn82, did you have to build a script to make something summonable?
User avatar
brian adkins
 
Posts: 3452
Joined: Mon Oct 01, 2007 8:51 am

Post » Tue Jun 19, 2012 5:26 am

*Bump* Anyone? I'd like to make a summon bear spell. Anyone help with this?
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Tue Jun 19, 2012 5:06 am

How did you "summon" the actor? I made a summon effect that just did actor.moveto(player), and that seemed to work fine.

Edit: I should clarify that the "summon effect" wasn't actually related to summoning as such - the archetype was set to script effect.
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am

Post » Tue Jun 19, 2012 1:45 pm

I just created the actor, then the spell and magic effect. Then I setup the factions and relationship for the npc. I can summon the npc fine, my question is how can I give them orders? I used the follower tutorial video as a guide.

Here's my npc:

http://img571.imageshack.us/img571/5563/tesv2012022201563741.jpg

Talyn82, did you have to build a script to make something summonable?

No. I did not have to build a script. I just created the actor, then the spell and magic effect.
User avatar
Wanda Maximoff
 
Posts: 3493
Joined: Mon Jun 12, 2006 7:05 am

Post » Tue Jun 19, 2012 9:28 am

You could try using a script to summon the actor as sirtaj is saying, instead of the built in summon creature effect. Just add a script to your magic effect that uses the actor.moveto() or the player.placeatme() function and your actor from the magic effects assoc. item 1.
User avatar
casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Tue Jun 19, 2012 2:50 pm

What is the code for the script I need to setup? I'm not a expert scripter, I am still a novice.

Thnx in advance.
User avatar
kirsty joanne hines
 
Posts: 3361
Joined: Fri Aug 18, 2006 10:06 am

Post » Tue Jun 19, 2012 3:45 am

Possibly something like this

Scriptname  extends ActiveMagicEffectACTORBASE PROPERTY summonActor AUTO;Property for the actor you wish to summonACTOR actorRefEVENT OnEffectStart(Actor akTarget, Actor akCaster)	actorRef = akCaster.PlaceAtMe(summonActor)ENDEVENTEVENT OnEffectFinish(Actor akTarget, Actor akCaster)	actorRef.delete()ENDEVENT

And then once you placed the script in the magic effect you would need to set the scripts properties and set summonActor to the actor you want to summon
User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Tue Jun 19, 2012 12:05 pm

Sorry for the overdue reply, I forgot about this thread. Forgive me for asking some redundant questions. I'm trying to understand scripting, but sometimes some things just fly over my head. lol

What do you mean by:
;Property for the actor you wish to summon


Do I enter the actors ID?

Also do I enter it where it says:
ACTOR actorRef
User avatar
QuinDINGDONGcey
 
Posts: 3369
Joined: Mon Jul 23, 2007 4:11 pm

Post » Mon Jun 18, 2012 11:41 pm

I just created the actor, then the spell and magic effect. Then I setup the factions and relationship for the npc. I can summon the npc fine, my question is how can I give them orders? I used the follower tutorial video as a guide.

Here's my npc:

http://img571.imageshack.us/img571/5563/tesv2012022201563741.jpg



No. I did not have to build a script. I just created the actor, then the spell and magic effect.
Ok, thank you much; I got it now. :biggrin:
User avatar
Ron
 
Posts: 3408
Joined: Tue Jan 16, 2007 4:34 am

Post » Tue Jun 19, 2012 1:19 am

Ok, thank you much; I got it now. :biggrin:

If you need more help. Send me a pm. :)
User avatar
Queen
 
Posts: 3480
Joined: Fri Dec 29, 2006 1:00 pm


Return to V - Skyrim