Scriptnameextends ActiveMagicEffectACTORBASE PROPERTY summonActor AUTO;Property for the actor you wish to summonACTOR actorRefEVENT OnEffectStart(Actor akTarget, Actor akCaster) actorRef = akCaster.PlaceAtMe(summonActor)ENDEVENTEVENT OnEffectFinish(Actor akTarget, Actor akCaster) actorRef.delete()ENDEVENT


