issue joining CaveGL Hallways

Post » Tue Jun 19, 2012 2:13 pm

just wondering if anyone knows how i can join the two objects shown the in the picture, this is the most frustrating bit ive ran into so far.

basically, im working through the tutorials with slight variations - and for the life of me, i cant get a clean join between these two peices.

the peices are CaveGLHall1Way01 & CaveGLHAll1Way01 which transitions into CaveGLRoomDoorL03 and then into the open cave room.

[img]http://adept.cybernetics.net.au/testrealm.jpg[/img]
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Hairul Hafis
 
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Post » Tue Jun 19, 2012 12:09 am

Not all pieces can gotoghter, you can try using a smaller grid snap, or just filling the gap with small rocks or other clutter, if you see vanilla caves they have a lot of clutter to fill gaps.
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Chris Johnston
 
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Post » Tue Jun 19, 2012 12:37 am

thanks, i thought that might be the case. ill try a smaller grid snap before i try the clutter fill.

but if the grid snap doesnt yeild any good result, i guess ill the cliffs & boulders (and other associated clutter) will have to do.

(i just find it a bit of a pain to fill the gaps in the roof)
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Alexx Peace
 
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