InGame Texturing not applied

Post » Tue Jun 19, 2012 5:20 am

Hi.

I've encoutered a problem I never met before, as I never did armor creation before.
As many people already did thtat, I guess ther will be someone to know.

I've duplicated an cuirass. Keeping the same NIF but renaming with a new name.
I duplicated the two dds files for male armor (normal and _n), and renamed them.
I put the new dds in Texture Set in the CK, and I apply it to the new armor.

The Preview is fine.

I lauche the game.

In game, i make pop this piece. When it's on the ground, it's well textured. No problem.
But as long as I wear it, it has the ancient texture of the non-duplicated object.

I fully play on 3rd person view.

I don't understand.

Am I missing something ? A place where I should be texturing something ?
Please tell me.
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Sammi Jones
 
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Post » Tue Jun 19, 2012 5:42 am

Nobody ?
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Sabrina garzotto
 
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