How do I make certain guards stand guard at a certain position?
I want my guards to stand around in one spot (by certain doors) and only move if the player commits crimes near them (or go to check out a dead corpse - in case the player managed to kill another Actor without the guards noticing it.)
I tried using XMarkers, but the guards ends up facing the wrong way and I don't know how to turn them around. (It looks silly when a guard who is supposed to guard a door looks straight into the wall.)
