Stop Monsters fight aigainst each other

Post » Tue Jun 19, 2012 4:42 am

Hi all,

I'm working on a Dungeon. There are some IceWraith's a Frost Atronach some Wisp's and a Wisp Mother.

The Dungeon has 3 rooms in the 1st there are 2 IceWraith's and the Atronach. In th 2nd room 2 IceWraith's and in the last one there is the Wisp Mother with 4 Wisp's. The rooms are not big and 2 have a short way that connect them. the 3rd room has a little corridor that goes as a bow right.

When I entered the cave they all fight each other. How can I stop this ?

Thx Thalon
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Soph
 
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Joined: Fri Oct 13, 2006 8:24 am

Post » Tue Jun 19, 2012 11:20 am

Hi,

is there nobody that can help me?

I read the tutorials but I only found that I can give the NPC's a patrol path. I also searched the forum but I found no answer.

I need to know what I have to do that the NPC's (Monsters) dont kill each ohter.
Can I put them into a faction so that they only use the player as enemy ?

Thx
Thalon
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Louise Dennis
 
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Post » Tue Jun 19, 2012 9:28 am

In the character there is tab "Ai Data"--->"Aggression" set Aggression to UnAggression
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+++CAZZY
 
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Post » Tue Jun 19, 2012 4:18 pm

  • Make a faction called "MyDungeonMonstersClan"
  • Make Duplicate Monsters, named MYD014 (e.g. MYD014IceWraith) , don't use the vanilla, duplicate and rename.
  • Add all the (new) Monsters to the Faction
  • Make the Faction an Ally/Friend of itself
Job done.

(I think) :wink:
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Justin Bywater
 
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Post » Tue Jun 19, 2012 2:22 pm

Thx h4vent,

I created a new faction and put the monsters in it. It works they now wait and I can fight them by my self :D

CU
Thalon
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Ben sutton
 
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Post » Tue Jun 19, 2012 8:16 am

Why stop them fight each other, is doch lustich, hehe...
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Katie Louise Ingram
 
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