I've got the first version completely done, so now I'm to the point where I'm working on the compatibility version. I've taken a quick look at the way containers are set up, and... I have no idea how to stick my items into an existing container.
Far as I can tell, the containers are all based on a "base item" and the loot is determined entirely by that base item, rather than items being placed in any specific container. So I can't just place the items in one single barrel (far as I can tell, I might be missing something). Obviously I can't change the base itself because that would put the tomes into every barrel in the game of that type. So maybe the solution is making a duplicate of the base item, putting the tomes in there, and then switch one of the barrels in the College to that base. But I see no way to change the "base item" that a placed barrel is using. There's a "Base Object" entry for the item in the cell editor, but its greyed out and doesn't appear changable, so I wouldn't be able to change it to my duplicate base.
So... yah. How can I put my new items into an existing container? I can't see any way to add them directly to one single placed item, I don't see any way to alter a containers "base object" so I can't make a duplicate base for them... there's a lot of things I don't really understand about the container interface like references and parents, maybe there's something in there that would allow it, but I don't know. Or maybe it requires a script, which I'd know even less about, really don't understand scripting at all.
Placing a new container would be an option I guess, but that would make the entire cell "edited" and conflict with any other mod that happens to edit the same interior, right?
