It's seem that the event "OnStoryCraftItem" doesn't work. It crash the game everytime the event is called (so when I craft something).
I created a quest, starting on event "craft item", and put a script attached to it :
Scriptname CraftScript extends QuestEvent OnStoryCraftItem(ObjectReference akBench, Location akLocation, Form akCreatedItem) Debug.Notification(akItemBase + " was made at " + akBench + " in location " + akLocation)endEventI added the quest in the SM event node.
I also tried to use only Debug.Notification("hello") and it crash. Has anybody successfully use this event ?
