Omnidirectional light problem

Post » Tue Jun 19, 2012 7:21 am

I'm trying to create a weapon with an enchantment that will give off light when you equip the weapon.

I've set up the casting art and casting light in the magic effect window and everything else needed but when in game the light is only casted on the player and not on everything else in the scene, the light is an omnidirectional light ( duplicated the defaultlightblue ) .

The shadow omnidirectional light type seems to work fine lighting everithing in the scene, but this is not giving me the effect i'm looking for, so how could i make the omni light as it should and not just the character????
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Pawel Platek
 
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Post » Tue Jun 19, 2012 5:58 pm

Are there any restrictions on the light (omnidirectional only) when you hold a magic spell just before you cast it (casting art + casting light) ??? It looks like it only lights the actor(caster), why it's that??? and how can you go around it so it will light the whole scene and not just the actor???
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Dan Wright
 
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