Labyrinthian Styled Taunt Voice

Post » Tue Jun 19, 2012 2:18 pm

I've been trying figure out how to replicate the taunting voice heard in Labyrinthian. Basically, I want that voice (who speaks in the Dragon language) to be heard by the player when he passes through certain areas of my dungeon.

As a starter, since I don't have my own voice acting yet, I want to use the same voice file as the one used in Labyrinthian. I've been trying to figure it out myself. I saw something about a "taunt marker" etc but I cannot figure out how it all comes together.

Could someone please explain how this should be done? Or at least point me in the right direction?
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Bonnie Clyde
 
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Post » Tue Jun 19, 2012 10:44 am

I haven't looked into it yet but this is something I am interested in as well.
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Skivs
 
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