So now that I'm done grinding through all the madness of creating my worldspace, I'm ready to actually add everything to it. The towns, people, animals, dungeons, etc.
I was wondering if one of you experienced folk from Fallout could perhaps layout the basic differences in how AI Packages, Quests, and Dialogue work now? I know the Fallout system like the back of my hand, and I'll dive in today with the tutorials and all that. I just figured if someone could explain the fundamental differences that it could help me get along a little faster.
Thanks,
Alexander J. Velicky



