Need help with scripting and some questions.

Post » Tue Jun 19, 2012 11:08 am

Hi im making a mod for skyrim with the creation kit i have done alot of work so far and im

very pleased with how its going and have got to the point where i might just give it up.
Im trying to make like a horde mode where you can just keep fighting things and also

diffrent enemys, i have looked into alot. Im testing alot of things but none of them seem to work.
So i am in need of some help with scripting as im finding it realy hard to do it and i dont even

know what i can do. here's the short story.

I have a big room and 2 gates, im trying to make it so that when i use a pullchain the gate w

ill open and the enemy i choose with rush out and attack you, on the last enemy hopfuly i can
get the game to spawn another lot of diffrent enemys after the first waves death. I know how

to open the gate with a parent but the enmy i choose just stand there behind the gate
when i open it, is there a way to change the radious of the enemy so they can see the

player from a longer range, and will that need scripting if so how?

I have alot of plans for this map but im getting to a point where i just cant do it. The other questions is.

I have DweSphereCenturionPort01 with a lvlDwarvenSphereAmbush linked Ref to DweSphereCenturionPort01

with a pullchain as the activatar, how do i make a script so that when i use
the pullchain the lvlDwarvenSphere comes out attack you dies and then you use the pullchain again and it

makes another a so called loop you could say. Can some one show me how this script will look?

like the same way when writeing a script.

I realy hope some one can help me, im having so much trouble scripting if some one can help me with scripting id be so helpful.

Thank you very much.

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lilmissparty
 
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Post » Tue Jun 19, 2012 3:14 pm

You should take a look to see how they have implemented the fort battles for teh civil war quests, this had constantly spawning enemies for a long duration too. I am guessing you would need to make a quest that has an event such as entering an area, that triggers lots of enemies spawning. i am guessing you would need multiple spawn points that would spawn differnet enemies, and you would need to provide conditions for spawning the different enemies.

i havent done much scripting relating to real world spaces and objects so I cant help you more than that, but I think that would be the right way about doing it.
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Horror- Puppe
 
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Post » Tue Jun 19, 2012 6:58 pm

Thanks for the advice but i checked it out and thats not the thing im looking for, it is good tho but i need some thing that cant be a one times thing it needs to be reapetable and not a quest to trigger people.
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michael flanigan
 
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Post » Tue Jun 19, 2012 2:13 pm

Have you done your navmesh if not they will always just stand there.
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Oceavision
 
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Post » Wed Jun 20, 2012 12:28 am

Yes i have done the navmesh. only time they move is when i go near then they attack, but i need them to walk to the middle of the room.I
I have also tried idlemarkers but thay apear there before i can even load.
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mimi_lys
 
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