» Tue Jun 19, 2012 1:50 pm
AFAIK, the ONLY thing they have fixed so far that is CK related is some BSA script issue, and it was likely released more in mind for the mod users utilizing Steamworks rather than the actual modders, as it was part of a game patch and NOT a CK patch. I expect that the real editor-related issues are either going to be fixed by CK patches, or with new versions of the CK like with previous titles. But I suppose it could be possible that CK fixes might get packaged along with game patches, but I'm not really expecting that though, and besides, the CK just came out.
I think it's going to be a few weeks, if not months before the major fixes such as ones for the NavMeshes and custom NPC faces (which drives me nuts BTW, I'm actually considering the possibility of using custom races just to have NPCs with things like warpaint, which would likely require me to find someone who could do it) come since they need to do the research into figuring out what's wrong, figure out how to fix the issues if they can be fixed, and then finally, they need to make certain that the fixes are not going to break other features of the CK, like what happened with Oblivion's CS and a couple of Skyrim's patches. Not to say that I don't want the fixes to come sooner, but I'm just assuming that it's going to be a while.