Well I am editing custom spells and I want a spell that will cause only a little bit of damage, but will slow down an NPC for 10 seconds or so.
Each frost spell in the game has a special 'frost slow' effect that is separate from the damage. The problem is that editing the duration of this effect doesn't seem to work.
Whether it's a concentration spell or a fire and forget projectile, the slow effect is only momentary. If you make a spell with only frost slow effects, nothing happens at all. And you can't add alchemy damage speed effects to spells for some stupid reason.
Anyone have any ideas? I thought this would be easy and making Fusrodah a spell would be difficult. Turned out to be the other way around.
