Basically I wanted to make a character that does close range assassinations with a dagger and is a master of illusion.
Race: Dunmer (Dark Elf) - the race is cool and the resist fire looks good. but mostly for RP.
Stone: The Steed - Weightless armor without having to go into the tree. I don't think I'll be needing armor rating.
Trees:
Enchanting
Illusion
Sneak
One-Handed (only for Armsmen, the first perk.)
Alchemy
Light Armor ? ...not sure
Smithing(Maybe)
BASICALLY, I wanted to enchant my gear so that the magicka cost of illusion spells is down to zero. I want to avoid putting points into magicka for this reason, but I dont know if I can level enchanting quickly enough to do this. I was thinking I get Azures star as quickly as possible and level it using that. Is this possible?
Alchemy - so useful, resist fire potions especially.
Illusion - I was absolutely everything in this tree.
Enchanting - whatever perks that will make my enchantments reduced illusion's magicka cost
Sneak - Everything.
One-Handed - I doubt it, I dont think I need it but it might be nice. Just for the first perk that increases damage of one-handed weapons by 100%. It is 5 perks though so idk.
Smithing - I would like to be able to increase the damage of my weapons but the highest tier of weapons is deadric so i would not be able to get only half the tree like I normally would. I would either have to get the entire tree or ONLY improve my weapons and get all the heavy armor perks. I think this might actually work considering I will be able to outift my follower with great tanking gear.
Light Armor - I would be closing in for kills, but I might forgo this because invisibility/calm/fury spells might make the improved armor rating useless.
So tell me what you think!!!! Sound viable??? All feedback is welcome.
Edit:
I want this character to be a master of illusion and totally obsessed with his vampirism. he is calm,cool, and deadly.
Sincerely,
Athyn
