» Tue Jun 19, 2012 4:22 pm
If your mod doesn't work as intended without the script then your users need that script too.
If the script is not needed and you just made it for testing purposes, then good practice is to remove such stuff before releasing a mod.
If your mod requires the script, then you either need to provide a bsa with the script or the script itself with the folder, so that your users don't need to guess where to put it. When you want to upload to the Steam Workshop you need to use the BSA, as you can't upload loose files.
IMO thousands of files in hundreds of folders are more clutter than one BSA per ESP, but that may be just me. Most of the BSA-hate you'll see in the forums is irrational and based on hearsay and half-knowledge. There are downsides when using BSAs, but they only apply to mods that replace files from Skyrim or other mods (e.g. texture replacers)