Skip to content
» Tue Jun 19, 2012 9:48 pm
» Tue Jun 19, 2012 3:38 pm
» Tue Jun 19, 2012 10:21 pm
» Tue Jun 19, 2012 4:22 pm
» Tue Jun 19, 2012 11:52 pm
» Tue Jun 19, 2012 6:39 pm
Event OnTrackedStatsEvent(string statFilter, int statValue) if (statFilter == "Skill Increases") ; Alchemy... ...... CurAlchemy = Game.GetPlayer().GetAV("Alchemy") as int debug.messagebox("Alchemy has increased to " + CurAlchemy) endifEndEvent
Return to V - Skyrim