activate draugers tombs when you kill a drauger. script.

Post » Wed Jun 20, 2012 6:03 am

hi, i have some draugers tombs and im trying to make a script so that when i use a triggerbox it acitvates
the draugers tombs and wakes as many as i choose to wake up and start attacking the player. I am using the warehouse drauger ambush tombs.
when i kill one of the draugers im trying to make it, so that some more wake up when the one using the script dies, he
wakes up more draugers.

I know i need to use ondeath, here is the ondeath script i think.


Event OnDeath(Actor akKiller)
if (akKiller == Game.GetPlayer())
Debug.Trace("We were killed by the player!")
endIf
endEvent

but i dont know how to add the part where it activates the other draugers to wake up.

Can you please explain what i have to do for this detield if you can.

Hope some one can help me, id be very greatful.
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Damien Mulvenna
 
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