Activate parents

Post » Wed Jun 20, 2012 2:34 am

I can't for the life of me see the check box mentioned in http://www.creationkit.com/Reference#Activate_Parents part of the wiki.

"Parent Activate Only: If this is checked, this reference can ONLY be activated by an Activate Parent- direct activation (e.g. by the player) will not be possible. Scripts can always activate the object, regardless of this flag."

I can't see this option in the window, can someone point it out with a picture please <3

Edit--

...found it >.>

Quick question for anyone reading this, can I make a door seem like it is inaccessible (no name, no "Press E to activate" text) without making it useless (like ticking inaccessible)
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Ian White
 
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Post » Tue Jun 19, 2012 3:21 pm

You would use the afforementioned parent activation checkbox, and use something else to open it other than a click by the player...like a trigger box, pull chain, pressure plate, or other means.
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ladyflames
 
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Post » Wed Jun 20, 2012 2:02 am

You would use the afforementioned parent activation checkbox, and use something else to open it other than a click by the player...like a trigger box, pull chain, pressure plate, or other means.

I've got my false sliding back panel set as the child to my lever which is the parent and it's still asking me to activate the door by pressing E, pressing E dose nothing the levers work I just don't want that text to show.

OT: @redwood Also could you please have a http://www.gamesas.com/topic/1356218-locked-chest/in the thread you were posting in yesterday my re-locking box isn't working ;.;
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Judy Lynch
 
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