» Tue Jun 19, 2012 10:05 pm
Don't worry too much about drops in certain areas, like crowded cities. Everybody has that.
Framerates depend on what you see on the screen, and what is in your proximity. The more there is to see, the lower your fps will be. Simple. In some games, the developers put a lot of effort into creating a game where there is always about the same amount of stuff on your screen. The mapmakers get a "budget" for polygons, a budget for graphical effects, a budget for amount and size of textures. This is often done in games called "shooters on rails". You advance through the game over a fixed path. That way, the developers will know exactly what will be in front of you, how many NPCs/enemies there are, and how much power it takes to render it all on your screen. Those "shooter on rails" games can have pretty fixed framerates.
Skryim is different. It is a huge game. An open world game. The developers can not predict where you stand, from which side you approach something. In other words, it is much harder for them to predict what their "budget" is. On top of that, you might install texture packs and mods that alter those numbers significantly.
As a result, the effort to render everything in front of you on your screen is much more variable. And therefor your framerates will be more variable. If you don't want 40-60 fps, but always over 60 fps, then the only way to do it is to disable eyecandy, uninstall texture packs, etc, until your framerate is now 60-90fps. Then it will look like you never drop under 60 fps. But it comes at an expensive. You will trade in eyecandy for extra fps that you often don't even experience (when fps > 60).
E.g. I have a gtx680. (Although with a slower CPU). I kept enabling more and more eyecandy. My fps is usually 60, but in cities it drops to 40-50. And in some places (like when standing at the top of the stairs in Whiterun, looking drop on the tree) it drops to 32 fps. I don't care. I can live with the fps drops, because I know they allow me to enable 8xMSAA, 4xSSA Transparency, very high SSAO, high-res textures, etc. If I wanted constant 60 dps, I'd had to sacrifice some of those. I think it's a reasonable tradeoff.
Hope this helps.