I grasp the concept of landscape paint (by the way... how does one change the landscape textures in the quad list that contain -'s? Or does this feature not quite work yet?) and the NoGrass/NoFern textures, however... despite replacing textures with their "NoGrass/NoFern" alternatives, I still have a plane of grass and ferns. Yes, I can toggle them, but don't think I should have to....
I recall doing this in Oblivion, and it worked quite well. Here though... I realize the CK has grown, and while we certainly love the videos, can we have one with the individual responsible for creating all the grass? Get me a landscape artist who can explain how this works - please?
After this, just one more simplistic question:
How does pathing work now? Specifically, if I want an NPC to, let's say, walk a circular path - say out to ::points:: that rock, around it, and back, maybe go around ::points:: this rock, and back, say, 5 ot 6 laps?
Needless to say, I'm working on something again
Peace and Whatever You Need,
~Indigo~
