Best way to make activate package advance a scene?

Post » Wed Jun 20, 2012 4:02 am

*NEVERMIND* The scene was broken elsewhere, and I had a buggy script on the switch causing it to activate repeatedly. Two unrelated issues. :P

I have a scene and during it one of the characters says a dialogue line while using an Activate Package to pull a switch. However, he says the line, but the Activate package never seems to complete, as he stands there activating the switch over and over and over infinitely. The package never seems to complete, and the scene never advances.

What would be the easiest way to make sure that he only hits the switch once, then the scene advances? Or is this a bug? I would assume that an activate package should 'complete' as soon as the NPC activates his target, right?

Thanks,
Alexander J. Velicky
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