What could possibly be the reason for that? I know there is a complicated workaround for that mentioned http://www.gamesas.com/topic/1354877-new-worldspaces-object-lod-and-region-generation/page__view__findpost__p__20422052.
It would probably need coding skills, which I don't have, to solve this for everyone, so for all of you real experts out there, here's something you should look into. This is even more game breaking than the cell 64 havok bug, I think. But perhaps there's a simple INI entry to solve this?
