1. Just type in ";" without the quotes and click the compile button. You'll see a fragment script being generated.
2. Click the fragment script and click "Properties". If the "add property" button is grayed out, go back to the dialogue view and make sure your dialogue is actually linked.
3. Add a Quest property. Set it to your quest you want.
4. Erase ";" and type in myquestproperty.Start()