I'm not a scripting god, but reading them makes sense and I can replicate and edit to my liking, the effort is to reduce the effectiveness of healing spells or make them outright fail if your running. and through skill gains/perks allow you to run and etc etc with the healing spells. I figured I could use the method the scrolls do for the player and change that anim with the Draugr kneeling anim
2. anyone found a way to switch weapon modes for staffs? without SKSE I figured the only way would be to "bash" to switch from casting spells to swinging the staff >_>
ugh I have so many questions lol, and I should be working from the ground up
but I'm loving the ideas fruition atmalso where the heck is the effect used in the Skyrim trailer where the Dovakiin is absorbing the soul as he stands? and though I haven't looked yet, is it possible to make shouts that functions like a channeling spell...but "svcks" instead of blows? lol
