It's just too easy to make gold in this game!

Post » Wed Jun 20, 2012 11:09 am

I'm used to games like WoW; where there's always a ton of stuff to spend gold on, and where you never have enough of it. Where working your professions is a lot of fun, and you get very small rewards. However, in Skyrim; if you choose to spend more than 30 minutes on a profession, like Blacksmithing, your weapons and armor are so OP you have no choice but to play on Master level to avoid one-shotting everything around you. If you choose to loot all the bodies in your way and to use the carrying muscles of your companion as well, you have to save and reset your game ten times everytime you enter a city for the vendors to have enough gold to buy all of your adventure trash. And suddenly you've got so much gold, you could buy a small city...

Wouldn't it be nice if Bethesda made it so that we could be able to enjoy our professions and being able to actually loot the bodies, without becoming as rich as Bill Gates after a few hours? Or, at least, fill the game with tons of expensive stuff to actually use the gold on? As for now there's only a few houses to buy, and 5 training lessons to pay for every level :(
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Justin
 
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Post » Tue Jun 19, 2012 8:41 pm

I agree with you. I wish that the chance of finding treasure and gold was tied to the difficulty setting to make the game more challenging in becoming best of the best.
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Juan Suarez
 
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Post » Wed Jun 20, 2012 12:39 pm

I'd like to see some special armor for a certain ride-able animal as DLC that costs 100k gold.


uhuehueuhueuehuehuehueheuhe.
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Dean Ashcroft
 
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Post » Wed Jun 20, 2012 2:36 am

There are more people that like it than those that don't. If you're on PC... There's a mod for that! :thumbsup:
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Claudia Cook
 
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Post » Wed Jun 20, 2012 1:43 am

I'm used to games like WoW; where there's always a ton of stuff to spend gold on, and where you never have enough of it. Where working your professions is a lot of fun, and you get very small rewards. However, in Skyrim; if you choose to spend more than 30 minutes on a profession, like Blacksmithing, your weapons and armor are so OP you have no choice but to play on Master level to avoid one-shotting everything around you. If you choose to loot all the bodies in your way and to use the carrying muscles of your companion as well, you have to save and reset your game ten times everytime you enter a city for the vendors to have enough gold to buy all of your adventure trash. And suddenly you've got so much gold, you could buy a small city...

Yes, money can build up to high levels eventually, but..


....one big thing is, the game just isn't meant to be played in a "MMO" way. Grinding out your professions, farming every piece of loot, etc. Yes, I'm big on looting. But I never brought enough loot back from a dungeon that I needed to sleep multiple times to restock the vendors in Whiterun. Yes, I did mining/smithing. But I didn't "grind it out" in half an hour. I worked on it slowly, as I gathered materials... I finally got 100 Smithing at level 48, 70+ hours into the game.

Basically, "rushing to endgame" is a good way to not enjoy this game. :smile:
(And yes - I've played WoW. I don't rush there either. But, then, I don't really enjoy any of the endgame raiding/pvp - I mostly just leveled alts and explored the world.)
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Ross
 
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Post » Wed Jun 20, 2012 3:15 am

It is the same with all Elder Scrolls, back in Morrowind and Oblivion i always had more gold than i knew what to do with. It is no different with Skyrim.

Only in Morrowind i was able to place gold all around my house. :cool:
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Richard Dixon
 
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Post » Wed Jun 20, 2012 1:41 am

But it has always been like that in Elder Scrolls games...
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lilmissparty
 
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Post » Wed Jun 20, 2012 12:01 am

nothing worth buying beyond very beginner level stuff.. the merchants are useless as mentioned in another thread they only sell what you have already found... and the houses.. did they try and make them as boring as they could possibly make them? there are so many great things they could have put into the game to use the money on.. feels like they just threw in the towel half way into the design process.
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Andrew Tarango
 
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Post » Wed Jun 20, 2012 7:30 am

The crafting skills in this game also allow for flexibility in what gear you can wear. So it's more than then just making uber weapons and armor. You can make fur armor viable etc. You are not pigeon-holed into wearing "top end" armor.

This isn't an mmo dude and crafting in WoW was never fun. It was a means to an end. Also, at what point did you have a ton of gold? At level 5? Any sooner than level 30 depending on your build and I say you are obviously grinding out gold. Grinding and single player games DO NOT mix ever. If you are grinding and playing Skyrim like you did in WoW you are doing it wrong and are probably trying to replace WoW with something. I am truly sorry you first experienced RPGs with WoW and never experienced the adventure and interaction found in single player RPGs. Try the current grind fest: Old Republic.
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Jessica Phoenix
 
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Post » Tue Jun 19, 2012 8:51 pm

Except, my character's "profession" is killing stuff.

I am not a Blacksmith by profession.

I am not a Miner by profession.

I am not an Alchemist by profession.

I am not an Enchanter by profession.

I am a guy who kills stuff while performing tasts for others.

Personally, that's what the game is about . . .exploring, performing quests, killing things. Not blacksmithing, doing alchemy, mining, cooking, or enchanting. My alchemy supplies come from things I find in dungeons or on dead bodies. I pick up ore or ingots I find . . .I used to carry a pickaxe, but since I rarely smith anything, and already have a ton of supplies, I don't anymore. I don't spend 30 minutes smithing, crafting potions, or playing with alchemy. I barely spend 5 minutes doing that - I'll upgrade a new weapon I find or piece of armor, that's about it. I've yet to carry so much loot back from a dungeon that I needed to sleep and reset vendors so that they had enough money to buy it all - I just use multiple vendors. In Whiterun, I rarely have to go beyond Adrianne, Ulfberth, and the Drunken Huntsman to unload goods. If I do, a trip to Belethor ends my day.

Now, I agree there's nothing to spend money on. Just by doing that, I'm running around with well over 100k in gold. But I don't think the problem is "profession" so much as it is limited inventory to purchase.
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Jordan Moreno
 
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Post » Tue Jun 19, 2012 8:58 pm

Constructive help:

1. Play on master.
2. Do not fast travel. If current vendors don't have enough gold to buy your stuff you have to run to another town or save it.
3. Take on all comers. When you are attacked you have to defend yourself and not run. This will force you to buy potions and prepare for multiple battles.
4. Buy a house and horse ASAP. This will keep your early gold levels in check and allow you move around faster and store extra materials.
5. Do not use a follower as a pack mule.
6. Only loot the 1 most expensive item besides anything you need, crafting mats, potions, etc.
7. Craft a little; adventure a lot. This will keep your crafting skills in check with your level and acheive balance.
8. Pay a trainer once in a while.
10. Horde sweetrolls

Those are a few tips off the top of my head.
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Emerald Dreams
 
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Post » Wed Jun 20, 2012 12:21 pm

Do you know why money is hard to get in WoW? Gotta have a reason to make you play the game. What do you need in WoW? Good gear. How do you get it? You have three choices: farm dungeons, farm mats, or farm gold. That's all an MMO is: farming. Whatever keeps you paying to play.

You find gold too easily in this game because you're not roleplaying. At least, not seriously. In real life, would you stand in a grocery store and buy all their bread, wait a week, buy all their bread, wait a week, etc? No. You'd buy a loaf, use what you need, and hit the grocery store again when they were stocked. If you needed more than what they had, you travelled to other stores or collected what you needed. You are playing the game as a GAME, as something to BEAT, instead of allowing your character to make logical decisions.

Which is fine- some people like to power level up as fast as possible and enjoy it. But if you don't enjoy that style, why did you do it? Let go of your MMO mentality. There is no other player to outgear you. There's no reason to spend hours of in-game time standing in front of a vendor, buying out all their mats over and over again. Play the game naturally, level naturally, and only power level things if you feel they're falling behind.

Play by character decisions, not player decisions, and it'll be a lot more fun.
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Ian White
 
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Post » Wed Jun 20, 2012 8:21 am

Wow, you guys are so right! I'm playing the game as an MMO; as something to beat, to get to an end game that actually isn't there.. To beat competitors that I'll never meet in this one-player-game.. Walking around like some demi-god in my shiny ebony armor at lvl 26; with several fully furnitured houses and well past 30 k in my pockets.. I'm not roleplaying, I'm trying to beat the game.. Well said, Morgueanna! Major wake up call for me - time to start a new character and play the game as the roleplaying game it is, and not to treat it like a substitute for WoW (even though it is, hehe) :smile:
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Farrah Lee
 
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